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Devlog

  • Solving the "Time Traveler" Problem with Theaters of War
    March 16, 2026 by 25points#ww2, #xcom, #alternative-history, #game-design
    In the early builds of 25 Points , we had a simple goal: let players fly for any faction, at any time, at any difficulty. It sounded great on paper, but in practice, it created a logistical nightmare... Continue reading
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